Thursday, April 24, 2014

Cabin in the Woods, The New Weird



Cabin in the Woods was an extremely intriguing Horror Film. When I was first told about Cabin in the Woods by a friend, I asked "What type of movie is it?" They responded, "A little bit of everything." So I was intrigued. When I saw the movie I knew what he had meant. It is a little bit of everything, literally. It's a horror film that incorporates a ton of comedy WITHOUT being a parody. This is trait i hardly see in horror. It also doesn't fall into typically horror stereotype, such as zombies, werewolves, vampires, ect. It has monster's galore! But in the end the monsters aren't technically the enemy the government is... HUH? Such a strange mash up of comedians, government corruption, and zombie hillbillies. Ann Hornaday of the Washington Post, giving the movie 3 of 4 stars, wrote, "A fiendishly clever brand of meta-level genius propels The Cabin in the Woods, a pulpy, deceivingly insightful send-up of horror movies that elicits just as many knowing chuckles as horrified gasps. [It] comes not only to praise the slasher-, zombie- and gore-fests of yore but to critique them, elaborating on their grammatical elements and archetypal figures even while searching for ways to put them to novel use. The danger in such a loftily ironic approach is that everything in the film appears with ready-made quotation marks around it... But by then, the audience will have picked up on the infectiously goofy vibe of an enterprise that, from its first sprightly moments, clearly has no intention of taking itself too seriously."The film is incredibly unique. It utilizes subtle emotions within the views, instead of purely fear. It is a new, and in my opinion better version of horror. It's a slasher with a twist!


The new weird is a new genre, "According to Jeff VanderMeer and Ann VanderMeer, in their introduction to the anthology The New Weird, the genre is "a type of urban, secondary-world fiction that subverts the romanticized ideas about place found in traditional fantasy, largely by choosing realistic, complex real-world models as the jumping off point ..."

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